697764

Netpace, Inc.

$90K — $130K *
Information Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • PhD or MS in Computer Graphics, Computer Science, HCI, Design, or related field
  • Strong portfolio showcasing UX-focused mobile application work
  • Hands-on experience in software and prototype development for CG and AR
  • Solid understanding of 3D graphics APIs like Vulkan, OpenGL, or DirectX
  • Very strong programming skills in Python, C/C++, C#, or Java
  • Experience with Unity3D for iOS and Android
  • Deep understanding of computer vision technologies and multimedia processing

Responsibilities

  • Create artistic demos that showcase advanced AR and computer vision technologies
  • Design software tools and asset pipelines for rapid proof-of-concept development
  • Define user models and interfaces for new and existing products
  • Develop storyboards, mockups, and prototypes to communicate design ideas
  • Collaborate with researchers throughout technology development stages

Benefits

  • Work at the forefront of AR technology and computer graphics
  • Opportunity to influence user experiences and product design
  • Collaborative environment with leading researchers
  • Engagement in cutting-edge technology development
  • Potential for professional growth and skill enhancement
Full Job Description
Duration: 04-Feb-2019 - 31-Jul-2020
Description:
Position:Senior Research Engineer, Computer Graphics & UX

Responsibilities:
  • Create and implement artistic demos, integrated graphics and visual effects that represent advanced AR and computer vision technologies
  • Design software tools, asset pipelines, visual interfaces and functionalities to promote fast and agile proof-of-concept development for mobile phone systems and end-user programs
  • Help to define the user model and user interface for new and existing products and features
  • Develop high-level and/or detailed storyboards, mockups, video animations, and prototypes to effectively communicate interaction and design ideas
  • Work closely with other researchers throughout all stages of technology development

Qualifications:
  • PhD or MS in Computer Graphics, Computer Science, HCI, Design or a related field
  • Portfolio of UX-focused work samples for mobile applications
  • Ability to create a consistent, realistic style
  • Hands-on experience in software and prototype development for CG and AR
  • Solid understanding of modern 3D graphics APIs such as Vulkan, OpenGL or DirectX and GPU technologies, including shaders, shading languages and rendering techniques
  • Extensive experience in UX design, have a real passion for creating amazing looking user interfaces, 3D content, 3D scenes and scenarios
  • Very strong implementation skills in Python or C/C++ or C# or Java
  • Experience with Unity3D development for iOS and Android deployment
  • Experience with OpenCV, OpenGL ES, WebGL and data from cameras
  • Experience working on a game from start to finish, delivering assets efficiently and effectively to developers
  • A deep understanding of computer vision technologies, rendering, simulation and multimedia processing
  • Able to work as a team player and as an individual contributor
  • Highly motivated and innovative with a good design sense and an eye for making things better
  • Ability to meet deadlines and commitments in a fast-paced environment, strong attention to details
  • Good time management and task prioritization skills

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