Industry: Aerospace & Defense•
Not Specified years
Posted 158 days ago
Candidates will work on several Research and Development (R&D) projects for military customers, developing tools, applications, and processes to support synthetic-environment simulations. Due to the nature of work candidates may be subject to a government securityinvestigation and must meet eligibility requirements for access to classified information.
You will be a key member of a team developing simulation technologies to support real-world training operations for the Department of Defense. The collaborative team of engineers and scientists researching and developing these technologies are part of our employee-owned international research and engineering company. ARA is recognized for providing technically superior solutions to complex and challenging problems in the physical sciences, and you will be on this team.
Candidates will serve multiple projects simultaneously, so agility, poise, focus, and communication skills are a must. Candidates must be able to use their knowledge of computer-science concepts to solve problems. Ideal candidates will have broad programming experience on several published/deployed projects and experience using 3D APIs.
Ideal candidates with a Bachelors or better in Computer Science or a related field should be eager to apply 2 or more years of experience. Talented candidates without a Computer Science degree should have equivalent professional experience (8-10 years) and demonstrate computer science concepts. “Note: If degree isn’t in Computer Science, experience using and knowledge of computer science concepts must be clearly demonstrated.”
Candidates should enjoy working with object-oriented programming and be able to quickly understand existing code while enhancing & building on an existing architecture.
The best candidates will find themselves at ease working with C++, developing training simulations, modeling and 3D environments.
Candidates with experience using modern 3D rendering techniques, DirectX, OpenGL APIs, Unity and Unreal Engine will be able to able to transition onto projects seamlessly.