Senior Software Engineer, Graphics

Pocket Gems   •  

San Francisco, CA

Less than 5 years

Posted 277 days ago

This job is no longer available.

As a Senior Software Engineer on the Graphics team, you will work with our artists and programmers to architect and develop fundamental engine features, and take overall responsibility for the graphics technology within a major product and help define long term technical trajectory for the studio.

What You’ll Do:

  • Implement features in our custom built, high performance internal 3D game engine
  • Collaborate with designers on game teams to identify and build technology that powers game features e.g. 3D avatar customization system
  • Research and develop rendering techniques and performance enhancements
  • Work closely with AAA-calibre artists and drive the development of tools that need to be built for a production quality 3D art pipeline
  • Bend mobile hardware to your will, as you define the new frontier of AAA games on mobile

What You Bring to the Graphics Team:

  • A Bachelor's Degree in Computer Science or other related and relevant technical field is required
  • 3+ years of practical experience in Graphics/3D Programming
  • 7+ years of total software engineering experience, some mobile preferred
  • One or more game titles shipped across any platform -- Mobile, Handheld, Console, PC
  • A working knowledge of iOS, Android, Unity, Unreal Engine, or comparable technology
  • The instincts and will to push the boundaries of mobile graphics and set the new standard

Extra Gems for:

  • Mobile development experience
  • Graphics or low level experience on consoles
  • Vulkan or Apple Metal experience
  • A master's degree in CS or related field