Research Scientist, Graphics

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Redmond, WA

Industry: Technology


Less than 5 years

Posted 20 days ago


  • Initiate and lead research projects in graphics
  • Develop new graphics technologies for improving the rendering quality and efficiency and driving future graphics pipeline for head mounted displays
  • Collaborate with other researchers and engineers to develop methods that impact the future graphics pipeline
  • Interact with peer teams, like perceptual and optical science, FAIR and displays
  • Publish and present papers in international conferences and journals, attend top conferences in graphics and related fields


  • PhD in the field of computer graphics, image processing or similar field
  • 3+ publications at a tier-1 or tier-2 computer graphics conferences and journals
  • 3+ years of experience in C++
  • 2+ years of experience with advanced image synthesis, e.g., rendering, sampling, reconstruction, ray tracing, shading, level of detail
  • 2+ years of experience with real-time or offline computer graphics
  • Interpersonal experience: cross-team and cross-cultural collaborations


  • 2+ years of experience with machine learning
  • 1+ papers published on machine learning for graphics
  • Experience with at least one of the APIs: Vulkan, CUDA, DirectX, or DXR
  • Proven track record of achieving results as demonstrated by grants, fellowships, patents, as well as first-authored publications at leading workshops or conferences such as SIGGRAPH, Eurographics, HPG, EGSR, etc.