$80K — $100K *
Epic Games is searching for experienced Rendering Programmers to help drive the graphics related to Digital Humans built using the Unreal Engine. You will work directly with the brightest technical minds in the business as we build new Digital Human technology for use across multiple platforms. If you are deeply interested in pushing the boundaries of real-time character rendering across the uncanny valley, join us!
Enhance and maintain the graphics of Digital Humans built on Unreal while creating new features
Responsible for the performance of features on multiple platforms
Responsible for tools that go along with features; ensure they are usable and appropriate for artists, games, and the engine
Be forward thinking to keep up to date on current techniques, research, graphics data, hardware, etc.
Strong C++ knowledge and multi-threaded programming techniques; ability to code and architect various core engine systems
Thorough knowledge and proficient application of 3D math, rendering algorithms, and data structures
Demonstrated performance and memory optimization skills
Self-motivated and able to dive into a complex system with quick results
Strong communication and proficiency in working with technical artists to develop and iterate on features/tools
Excellent knowledge of a broad range of graphics APIs and shader languages including DirectX and OpenGL/GLSL
Nice to have:
Experience with implementing rendering solutions on mobile devices
Shipped one or more AAA titles or equivalent experience using the Unreal Engine to ship real-time projects
This is going to be Epic!
Valid through: 2/16/2021