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Release Manager - Riot Forge in Los Angeles, CA



$80K - $100K*



Design & UX


5 - 7 years

Job Description

As Release Manager, you will run the construction of the launch strategy for multiple products within our portfolio. As an experienced Release Manager, you'll build operational strategy on how we submit and release our products to 1st parties. Main goals are building a release process, rhythm and launch readiness plan to accomplish the release of products. This includes building and mentoring relationships with 1st parties, developers and our teams for successful submission to release.

As part of Riot Forge you will report to their Operations Manager. You will also work with external developers to ensure our portfolio of games are ready across several platforms for launch. You will work with developers and our teams at Riot to ensure that everyone is set up for success at every stage leading up to releases. You will encourage knowledge sharing and design release guidelines to be implemented across the team.


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Valid through: 2020-5-14

About Riot Games

Riot Games is an American video game developer, publisher, and eSports tournament organizer established in 2006. Their main office is based in West Los Angeles, California. They currently have additional offices located in Berlin, Brighton, Dublin, Hong Kong, Istanbul, Mexico City, Moscow, New York City, St. Louis, Santiago, São Paulo, Seoul, Shanghai, Singapore, Sydney, Taipei, and Tokyo. The company is primarily known for League of Legends, which was released in North America and Europe on October 27, 2009. The company also developed a free mobile game called Blitzcranks Poro Roundup, which was released on iOS, and Android in August 2015. Riot is also involved in Leagues competitive eSports scene by organizing the League of Legends World Championship and Championship Series for Europe and North America and well as coordinating the filming and broadcasting of those events. They also sanction leagues organized by third parties in other regions across the world. Riot Games was founded as an indie game developer in 2006 by Brandon "Ryze" Beck and Marc "Tryndamere" Merrill in Los Angeles. The company announced its only game, League of Legends: Clash of Fates, in October 2008, and released the game in October 2009 as simply League of Legends. Their game uses a free-to-play model, supported by microtransactions rather than ads or boxed copy sales.
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* Ladders Estimates