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Principal Data Engineer in Los Angeles, CA

Riot Games

Los Angeles, CA 90001
7w ago



Data Science & Machine Learning


8 - 10 years

Job Description

Riot Data Products (RDP) is an engineering team whose mission is to build solutions that equip Rioters with data technology that helps them to enhance the experience of players and Rioters. Our products range from data pipelines deployed globally that are used to publish a million plus events per second into our data ecosystem, or single page web apps that guide essential processes inside of Riot. These products also improve our ability to draw insights about Riot itself, our people, teams, and organization.

As a Principal Data Engineer in RDP, you will be lead our technical direction in advancing our abilities around data. You are setting a long term technical vision in the data space, building products that help accelerate game design, improve decision-making across the company, maximize operating efficiency, and nurture top line growth. You will grow Riot's central data products, supporting multiple team level tech leads in executing shorter term goals our long-

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Valid through: 2020-2-19

About Riot Games

Riot Games is an American video game developer, publisher, and eSports tournament organizer established in 2006. Their main office is based in West Los Angeles, California. They currently have additional offices located in Berlin, Brighton, Dublin, Hong Kong, Istanbul, Mexico City, Moscow, New York City, St. Louis, Santiago, São Paulo, Seoul, Shanghai, Singapore, Sydney, Taipei, and Tokyo. The company is primarily known for League of Legends, which was released in North America and Europe on October 27, 2009. The company also developed a free mobile game called Blitzcranks Poro Roundup, which was released on iOS, and Android in August 2015. Riot is also involved in Leagues competitive eSports scene by organizing the League of Legends World Championship and Championship Series for Europe and North America and well as coordinating the filming and broadcasting of those events. They also sanction leagues organized by third parties in other regions across the world. Riot Games was founded as an indie game developer in 2006 by Brandon "Ryze" Beck and Marc "Tryndamere" Merrill in Los Angeles. The company announced its only game, League of Legends: Clash of Fates, in October 2008, and released the game in October 2009 as simply League of Legends. Their game uses a free-to-play model, supported by microtransactions rather than ads or boxed copy sales.
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