Optical Scientist

Confidential Company  •  Redmond, WA
Salary depends on experience
Posted on 09/21/17
Confidential Company
Redmond, WA
Software
Salary depends on experience
Posted on 09/21/17

Description

Oculus is a world leader in the design of virtual reality systems. We are currently seeking innovative researchers with a passion for technology to develop next generation consumer electronics, including near to eye display and imaging systems, at our research location in Redmond WA. Primary responsibility is developing optical systems, including visual optics, sensors, image processing algorithms, and related technologies building blocks to enable next generation architectures. This is a full-time position and requires an advanced degree in optical engineering, physics, or similar, and a strong background in optical system design and innovation.

Responsibilities

Drive development of system requirements to create new virtual experiences, and advance technologies necessary to create product architectures that can deliver these requirements.
Support modeling and prototyping for next-generation optics and displays
Support evaluating and characterizing optical elements and image processing algorithms
Engage cross-functionally with other researchers and engineers in Oculus Research to develop concepts that advance the entire product pipeline (hardware, software, integration, infrastructure and applications)
Collaborate with external groups to advance our research goals

Minimum Qualification

Advanced degree (Master or equivalent) in the field of Optical Sciences, Physics, Electrical Engineering
Experience with optical modeling, and conducting laboratory work (i.e., ability to construct proof-of-concept systems and to evaluate performance)
Knowledge of optics including systems design and integration, imaging, illumination, polarization optics, adaptive optics, visual optics and color science
Understanding of light sources (lasers and LED’s), spatial light modulators, diffractive optics, optical materials, and thin films optics
Foundation in hardware prototyping (e.g., bench prototyping, basic electronics, and software system integration)
Experience with scientific programming languages such as Matlab, Python, Mathematica, or similar
Experience in one or more optical design tools such as Code V, Zemax, Light Tools or FRED
Familiarity with optical metrology tools such as interferometry, image quality testing, polarization test, etc.

Preferred Qualifications

Ph.D. Degree in Optics or equivalent experience
Demonstrated results in the field of optics, such as grants, fellowships, patents, or first-authored publications at leading workshops or conferences such as Applied Optics, Optics Letters, Optics Express, and relevant SIGGRAPH, SID, OSA and SPIE conferences.
Experience in solving problems in imaging emphasizing hardware prototyping.

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