Purpose of the job:
Developing software solutions to computer graphics problems that build on the latest developments in machine learning techniques.
? Develop software solutions for artists. The tools and libraries you will write will be used by
artists to create groundbreaking visual efects.
? Research new approaches to problems, concentrating on machine learning, deep learning
and data driven techniques.
? Write documentation, both internal for other developers and external for the user
? Participate in teams working on a common goal. This will include weekly meetings and
? Keep abreast of the latest technology. The machine learning and computer graphics
communities are changing rapidly and we expect our developers to always learn.
Education and/or Experience Required:
? At least a Master’s Degree in Computer Science / Math / Physics
? Adept in both C++ and Python
? A solid foundation in mathematics. This job will require that you be able to read,
understand, implement and make improvements on the latest research. You should be able
to read a paper from SIGGRAPH and understand it. Specifically, understanding of
optimization techniques and calculus is essential.
? A broad knowledge and curiosity about computer graphics is very important.