Lead Interactivity Engineer

Baobab   •  

Redwood City, CA

5 - 7 years

Posted 274 days ago

This job is no longer available.

Baobab Studios is looking for a Lead Interactivity Engineer to join our growing team in the SF Bay Area. You will be leading our character interactivity efforts to create high-quality, interactive animated content for VR. The interactivity engineer will work closely with our director and with artists to design, prototype, and implement interactive features in real-time game engines, with a heavy focus on character performance and interactivity. This role requires a demonstrated passion for designing interactivity features combined with the engineering discipline to implement and deploy.


  • Lead character interactivity efforts at the studio
  • Design and implement features in the areas of animation, AI, physics, and other interactivity-related disciplines
  • Collaborate with the director, artists, animators, and engineers to invent, design, and implement brand new forms of interactivity in VR
  • Engineering work will include but not limited to technical design, coding, unit testing, QA support, release support and maintenance
  • Support production issues when necessary
  • Develop and improve interactivity systems, tools, and processes
  • Maintain high code quality standards throughout the development cycle


  • Bachelor's degree in Computer Science or related field, or equivalent training and professional experience. Master's degree in related fields a plus.
  • 5+ years experience working on interactivity and gameplay features
  • Excellent debugging, testing, and problem solving skills
  • Experience in object-oriented design and implementation
  • Prior experience shipping a console (e.g. PS4, Xbox One) or mobile (e.g. Android) product a plus
  • Unity experience a plus
  • Proven ability to work on a team
  • Creative, motivated, focused, flexible, and results-oriented