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Internal Communications Strategist in Los Angeles, CA

Riot Games

Los Angeles, CA 90001
8w ago



Communications & PR


5 - 7 years

Job Description

As an Internal Communications Strategist, you'll help Rioters worldwide stay informed about what's happening in and around Riot. You'll develop and work on global internal comms plans for our People Department that support the rollout out of priority initiatives and changes. You'll work as a trusted partner to our People teams and leaders on comms opportunities across the department. You'll master Riot's voice and internal channels, helping us to strategically think about when and where we message things to Rioters on a variety of platforms. You'll know and understand what's happening across the company, and surface stories that matter to the company and Riot's culture.


  • Develop and execute communication plans and strategies for our People Department by helping partners balance, and address, both business goals and Rioter needs, and synchronize messaging beats for maximum impact across all our channels
  • Identify
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Valid through: 2020-2-19

About Riot Games

Riot Games is an American video game developer, publisher, and eSports tournament organizer established in 2006. Their main office is based in West Los Angeles, California. They currently have additional offices located in Berlin, Brighton, Dublin, Hong Kong, Istanbul, Mexico City, Moscow, New York City, St. Louis, Santiago, São Paulo, Seoul, Shanghai, Singapore, Sydney, Taipei, and Tokyo. The company is primarily known for League of Legends, which was released in North America and Europe on October 27, 2009. The company also developed a free mobile game called Blitzcranks Poro Roundup, which was released on iOS, and Android in August 2015. Riot is also involved in Leagues competitive eSports scene by organizing the League of Legends World Championship and Championship Series for Europe and North America and well as coordinating the filming and broadcasting of those events. They also sanction leagues organized by third parties in other regions across the world. Riot Games was founded as an indie game developer in 2006 by Brandon "Ryze" Beck and Marc "Tryndamere" Merrill in Los Angeles. The company announced its only game, League of Legends: Clash of Fates, in October 2008, and released the game in October 2009 as simply League of Legends. Their game uses a free-to-play model, supported by microtransactions rather than ads or boxed copy sales.
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