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Head of New Products

Joyteractive Limited

$90K — $150K *

clock 2 months ago

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Experience:Not Specified

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Job Description

We are Joyteractive - a leading mobile game developer and publisher specializing in the captivating world of puzzle games. Today, our team boasts 70+ rockstar professionals, and we're on the lookout for talented individuals to help us dominate the world of puzzles!

Cryptogram: Word Brain Puzzle is our leader, currently holding the #1 spot among all Word IOS, Android games in the US.

We're on the hunt for a skilled Head of New Products with previous successful experience to launch new products and shape a remarkably awesome team.

We are a date-oriented team - we have developed an innovative technology that allows us to search for and test the success of a game before its release. We would be happy to share our experience and launch new successful games together.

For which tasks (responsibilities)?
  • Act as a full business owner of the new product development direction within the company
  • Assess team potential, and formulate plans and goals for each team
  • Lead the process of searching for and generating new concepts
  • Curate the development of new products: discuss product vision from concept to completion, monitor product progress, and act as the Product Leader for several product teams
  • Discover new business opportunities in promising market niches


What kind of professional are we looking for?
  • Proven successful experience working with mobile games: including creating and managing products; experience in casual or puzzle games is a plus
  • Strong knowledge of game design
  • Experience in leading and managing multiple teams and products simultaneously.
  • Recent hands-on experience in relevant areas
  • Excellent networking skills and a deep understanding of the gaming market
  • Fluency in both Russian and English
  • High analytical skills
  • Entrepreneurial mindset with business ownership experience

You'll be at the forefront, crafting the idea and vision to conquer new niches.

Collaborate closely with our CEО and let's turn this vision into reality!

Compensation depends on the success of the games you release - there are no limitations.

What are the conditions and bonuses?

18 business days of compensated day-offs

8 paid Personal Days a year + 1 day is added every year

Flexible Public Holidays policy

Individual budget for training and growth

♥ 100% Sick Leave compensation

Payment for wear and tear on equipment while using a personal computer

Remote work

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