Computer Vision Engineer


Redmond, WA

Industry: Software


5 - 7 years

Posted 396 days ago


You're a software engineer with a deep C++ skill set, a passion for working on new hardware and a passion for learning. You’re comfortable working with a wide variety of hardware devices and rapidly delivering reliable high performance software that integrates those devices. At Oculus Research you will design, build and test software systems for future Virtual Reality (VR) and Augmented Reality (AR) experiences. Software for VR systems spans multiple realms of computer science, requires collaboration across engineering disciplines (electrical, mechanical, optical, firmware and software) and directly impacts user immersion. We’re looking for people who quickly solve problems, generate big ideas, work in new technology areas, drive concepts into prototypes, and envision how prototypes transition to high-volume consumer products.


Analyze, design, develop and debug software for advanced VR and AR prototypes
Collaborate in a team environment across multiple research and engineering disciplines, making the architectural tradeoffs required to rapidly deliver software solutions
Develop software for a variety of consumer devices, including novel sensing systems, imaging systems and haptic devices

Minimum Qualification

BS/MS degree in Computer Science, Computer Engineering, or related field
5 or more years C++ experience, including mastery of templates and other modern C++ features
Experience with CUDA or similar GPGPU processing techniques

Preferred Qualifications

Experience with OpenGL or Vulkan
Background in computer vision or machine learning
Experience with SLAM
OS internals and kernel development on Linux and/or Windows
Robotics background.