Nomic

Nomic

Nomic is a game created in 1982 by philosopher Peter Suber in which the rules of the game include mechanisms for the players to change those rules, usually beginning through a system of democratic voting. The initial ruleset was designed by Peter Suber, but first published in Douglas Hofstadters column Metamagical Themas in Scientific American in June 1982. Wikipedia

Nomic is a game created in 1982 by philosopher Peter Suber in which the rules of the game include mechanisms for the players to change those rules, usually beginning through a system of democratic voting. The initial ruleset was designed by Peter Suber, but first published in Douglas Hofstadters column Metamagical Themas in Scientific American in June 1982. Wikipedia