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Irrational Studios LLC (formerly Irrational Games LLC and later 2K Boston, Inc.), doing business as Irrational Games, is a video game developer founded in 1997 by three former employees of Looking Glass Studios: Ken Levine, Jonathan Chey, and Robert Fermier. On January 9, 2006, Take-Two Interactive announced that they had purchased Irrational, and would publish their games under the 2K Games label. In 2000, Irrational Canberra was founded (and later renamed to 2K Australia in 2007). A third studio, 2K Marin, was split off from Irrational in 2007, with five former Irrational Games employees leaving to join the new company. 2K Marin and 2K Australia would later work together on BioShock 2, while Irrational was developing BioShock Infinite. In 2014 the studio began a major restructuring in which the majority of the staff were laid off in preparation for the creation of a new smaller studio. Shortly after BioShock was released, rumors arose that many of the staff who had worked on the game were leaving 2K Boston/Australia. In 2007, five members of the 2K Boston team moved to a new 2K Games studio in Novato, California. Soon after, 2K Games announced the formation of 2K Marin in Novato. In late July 2010, several media outlets reported that a recently created website, whatisicarus.com, was a promotion relating to Irrational Games' unannounced project. The following week, information about the game was again teased, with the trailer confirmed for release on August 12, 2010. This was eventually revealed to be BioShock Infinite.

1 job at Irrational Games
Lead QA Tester

Manage production of all testing deliverables including: daily reports, weekly status reports, test...

Posted 40 days ago

  •   5 - 7 years exp.  •  Technology