In this role, you will develop & drive component level architecture specifications to the implementation phase and evaluate solution space including system constraint discovery to determine creative architectural implementation approaches.
As a Chief Systems Architect for the RPS platform, you will strategize, define, develop and manage architecture strategy and solution for one of more platform components that support the Revenue and Pricing products.
In this role, you will design and simulation of optical image stabilization systems for handset camera modules with intimate knowledge of trade off at system level on the design close loop Gyroscope based compensation.
In this role, you will be interfacing with software, display and system engineers to support display sub-system integration, calibration, and software programming of the SOC display systems across Apples iOS products from architecture definition to product release.
A system performance GPU architect will be responsible for evaluating the performance and efficiency of GPU hardware and system options for implementation across the product line of future designs being considered for the Mac.
Responsible for working on medium to high architectural impact projects, recommending exceptions to the Enterprise Architecture for high level projects, reviewing and approving medium architectural impact designs, communicating the Enterprise Architecture strategy and direction to both management and systems related teams within their line of business or infrastructure sub-domain (organizational unit) and directing implementation of the architecture for their organizational unit.